SandShift
A downloadable game
The sands of time connect past to present and change the world with their flow. Navigate unique puzzles using these sands that cloak the Spirit while they explore the remains of a magical kingdom buried beneath endless dunes. Challenging levels require you to balance logic and creativity in order to complete the quest of the Spirit and learn what became of this place that once was home. Player discretion advised: Topics include grief and family loss.
GAME NOTE: Hitting R will reset the level.
CONTENT NOTE: Themes of loss of family are displayed in the game.
CREDITS:
Dylan Stilwell - Lead Programmer
Sarah Jiang - Production, Art Lead, Animation
Dozy - Programmer
BJ "Staize" Cobb - Game & Level Design Lead
Alexander Jackson - Game/Level Design
Francisco josé Fernández Malla - Environment Artist Lead
Erik Valencia - 3D Character Artist
Raystani Enock de Oliveira - Rigging, Shader, Environment Art
Tyler Pham - Gameplay Design, Audio Implementation
Sebastian Elias - SFX
Jake Lefkowitz - Music Composed by
Rose Jackson - Narrative Lead and Game Design
Elizabeth Kaye Daugherty - Writing
Abner Martinez - UI Art
Status | Released |
Authors | DylanStil, TheDreadGazebo, Staize, Handspider, TylerPhamSound, SneezingSnail, Francisco José Fernández, Zwist, M0R0CHUC0 |
Genre | Puzzle |
Tags | 3D Platformer, Side Scroller |
Comments
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There is a level or two that you spawn offset of making the puzzles seem confusing. And one being quite hard to navigate with the size.