Soulcatcher
You're Grim Reaper going across the underworld to save lost souls by bringing them back to their mortal bodies. Souls will join together with their own bodies when doing so. They then grant you more abilities to use to help the other souls. Think you can take up the challenges of the underworld and bring peace to the afterlife?
** CREDITS **
Matheus Klein ~ SFX
Tob ~ Character
Emre ~ Game Tester, Game Design
Gimunia ~ Music
Mia Mohac ~ Environment/UI art
Dylan Stilwell ~ Systems Design/Programming, UI Design
CONTROLS
Press and hold RMB - Aim and Throw your scythe (if you have the blue soul)
T - Teleport (If your scythe was thrown)
LEFT CTRL - Phase Dash ( if you have the green soul)
SHIFT - Dash (if you have the red soul
Extra assets used:
Ugly Byte ~ font
Pixelbroidery ~ font
Freesounds.org ~ sounds
OpenGameArt - for a few assets
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | DylanStil, Tob, Ruolus, Mohilly, Matheus klein, gimunia |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Game Maker's Toolkit Jam, Pixel Art |
Comments
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I like it, keep it up the good work!
The art is really cute!
The mechanics are neat to, but I don't understand too much what the blue one does :(
Really appreciate the dash going upwards tho, always love to see that.